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1. FIRST NATIONAL BANK - in Player Features and Ideas Discussion [original thread]
Originally by: ArcticFox I've thought about something like this a lot myself and while some form of NPC bank does make sense I don't think it should be made to be overly profitable interest-wise and such. My reason for this is very simple...
- by Free Man - at 2005.01.16 21:19:00
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2. FIRST NATIONAL BANK - in Player Features and Ideas Discussion [original thread]
To crate Bank in EVE, with posobility of intrests on credit and debit, with idea of credit score and so one so force. that can help Newbe and not only Newbe to get what they want.... P.S. sorry bout misstakes. Free Man not english
- by Free Man - at 2005.01.16 18:23:00
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3. Mass of ships - in Player Features and Ideas Discussion [original thread]
its would afect on ceptors. and frigates. btw Add mass of fitting too
- by Free Man - at 2005.01.14 16:03:00
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4. Mass of ships - in Player Features and Ideas Discussion [original thread]
i have nice idea. Add Mass of cargo, to Mass of ship. i know its will bring massive calculation of Mass of ships (specialy in battle), but its can be aproximit Mass, plas its will afect on ships Agility and acesseleration. plas its will clouse to ...
- by Free Man - at 2005.01.14 15:22:00
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5. NEW MERCY IDEA: Concord Punishments - in Player Features and Ideas Discussion [original thread]
Edited by: Free Man on 15/08/2004 16:55:30 ur idea have one weak site 'TIME' some time u have no TIME to give any expanation. by the time u deside A) B) or C) agressor can be miles away and u will dead, specialy when its come BS Vs Indy. in ...
- by Free Man - at 2004.08.15 16:53:00
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6. NEW MERCY IDEA: Concord Punishments - in Player Features and Ideas Discussion [original thread]
Edited by: Free Man on 15/08/2004 16:55:30 ur idea have one weak site 'TIME' some time u have no TIME to give any expanation. by the time u deside A) B) or C) agressor can be miles away and u will dead, specialy when its come BS Vs Indy. in ...
- by Free Man - at 2004.08.15 16:53:00
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7. Covert Ops Ship Scanner - in Player Features and Ideas Discussion [original thread]
Originally by: EveJunkie The current ship scanner is pretty useless and basically unused. Seeing as the covert ops frig is designed for scouting and intel gathering I think it would be awesome if a special ship scanner module was relased t...
- by Free Man - at 2004.08.11 17:11:00
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8. Covert Ops Ship Scanner - in Player Features and Ideas Discussion [original thread]
Originally by: EveJunkie The current ship scanner is pretty useless and basically unused. Seeing as the covert ops frig is designed for scouting and intel gathering I think it would be awesome if a special ship scanner module was relased t...
- by Free Man - at 2004.08.11 17:11:00
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9. SHIP SPEEDS - in Player Features and Ideas Discussion [original thread]
Edited by: Free Man on 05/08/2004 05:44:11 Originally by: zaqq can we get an across the board raise in ship speeds, currently they are irritatingly slow, yeah yeah fit mwd, i can't on an indy, yeah yeah, afterburners n overdrives, don'...
- by Free Man - at 2004.08.05 05:42:00
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10. SHIP SPEEDS - in Player Features and Ideas Discussion [original thread]
Edited by: Free Man on 05/08/2004 05:44:11 Originally by: zaqq can we get an across the board raise in ship speeds, currently they are irritatingly slow, yeah yeah fit mwd, i can't on an indy, yeah yeah, afterburners n overdrives, don'...
- by Free Man - at 2004.08.05 05:42:00
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11. IDEA [R&D agents and projects] - in Player Features and Ideas Discussion [original thread]
well i gues no one like this idea
- by Free Man - at 2004.08.03 22:29:00
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12. IDEA [R&D agents and projects] - in Player Features and Ideas Discussion [original thread]
well i gues no one like this idea
- by Free Man - at 2004.08.03 22:29:00
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13. Coming Tech 2 BS bpo... - in Player Features and Ideas Discussion [original thread]
Originally by: Pick Me I know they will come in a distant future but it might be usefull to start to think about it right now just to give the devs some more ideas... As tech 2 bs bpo will not require the tech 1 ship to be build, it would...
- by Free Man - at 2004.07.30 22:13:00
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14. Coming Tech 2 BS bpo... - in Player Features and Ideas Discussion [original thread]
Originally by: Pick Me I know they will come in a distant future but it might be usefull to start to think about it right now just to give the devs some more ideas... As tech 2 bs bpo will not require the tech 1 ship to be build, it would...
- by Free Man - at 2004.07.30 22:13:00
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15. IDEA [R&D agents and projects] - in Player Features and Ideas Discussion [original thread]
that was idea
- by Free Man - at 2004.07.30 22:08:00
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16. IDEA [R&D agents and projects] - in Player Features and Ideas Discussion [original thread]
that was idea
- by Free Man - at 2004.07.30 22:08:00
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17. NPC SHIP HELPERS - in Player Features and Ideas Discussion [original thread]
imagin some one with billions. u will unhappy when he come with 25Bs's of NPC fleet and wipe out u and ur m8s
- by Free Man - at 2004.07.28 05:51:00
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18. NPC SHIP HELPERS - in Player Features and Ideas Discussion [original thread]
imagin some one with billions. u will unhappy when he come with 25Bs's of NPC fleet and wipe out u and ur m8s
- by Free Man - at 2004.07.28 05:51:00
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19. NPC SHIP HELPERS - in Player Features and Ideas Discussion [original thread]
u have drones. its good enouth
- by Free Man - at 2004.07.28 05:50:00
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20. NPC SHIP HELPERS - in Player Features and Ideas Discussion [original thread]
u have drones. its good enouth
- by Free Man - at 2004.07.28 05:50:00
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